A brutal climb up a floating mountain where guns are your only way to move, fight, and survive.

The mountain is made of random levitating objects, stacked into a chaotic vertical challenge. One wrong move and you’ll fall—sometimes a long, painful fall. The goal is simple: reach the top. How you get there is anything but.

You don’t just climb.
You weaponize physics.

Guns & Abilities

  • Shoot Gun – Take down slime monsters blocking your path.

  • Jump Gun – Shoot at your feet to launch yourself into the air and reach impossible heights.

  • Ice Gun – Spawn ice blocks to create platforms and make risky jumps safer.

Controls

  • WASD – Move

  • 1, 2, 3 – Switch guns

Every climb is about timing, positioning, and creative use of your weapons. There’s no single correct path—only whatever works before gravity reminds you who’s boss.

Features

  • Chaotic physics-based climbing

  • Floating platforms and unpredictable layouts

  • Movement-based combat

  • High risk, high reward progression

  • One goal: reach the summit

Fall. Learn. Climb again.
Can you make it to the top?

Published 14 days ago
StatusOn hold
PlatformsHTML5
AuthorShadowknightRPG
GenreShooter, Fighting
Made withUnity
Tags3D, brutal, easy-to-learn-hard-to-master

Comments

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I'm not a big fan of fps or jump higher game, but I kind of like that they combine together, so you need to get higher, kill enemy and avoid being killed or fall. I think with better design of the level and improvement on the control this game can be fun!

(+1)

verry good game 

would play some needs fixes 

but its still good

(1 edit) (+1)

Music - 0/10
Gameplay - 3/10 (It can be 5/10, but your game have a mouse bug, it's sometimes jump my view direction to another view)
Art - 4/10
Originality - 7/10

You need to make your map larger
And try to make things more vertically, not horizontally
And fix this mouse bug